Howdy partner, I’m Bronco Jack, but my compadres call me Spinner. Folks say I’m the biggest toad in the puddle when it comes to ropin’ and bronco bustin’. I’ve had it up to my eyeballs with namby-pamby city slickers, greenhorns and half-wits trying their hand at uncorkin’ a bronc. It takes guts and yup, a lot of luck. When perched on the hurricane deck of a bad hoss, I’m wearin’ my lucky “spinner” hell-rousing spurs! That’s why these yokels got a bee in their bonnet to call me Spinner.
Any of you shave tails and lunk-headed mail –order cowboys ready to pony up and have your flint fixed? A li’l friendly competition ain’t hurt no one, right? Now don’t get your dander up, I’m not askin’ anyone to mount a blame bangtail mustang! How about a tame-like parlor game ya’ll, to get the gitty up in your go?
Let’s get this all-fired Ho Down started buckaroos with a game of SPINNER!
SPINNER is the Texas wild domino game that’s slick as grease to learn and play. Tie up your hay burner, put on your “diggers” (spurs) and get ready for some lone star state fun!
SPINNER comes with a set of double 9 dominoes along with bonus wild dominoes marked to look like the rowel or revolving wheel on the end of a spur. Also included is a handy score pad to keep track of player’s points.
Be the first buckaroo to get rid of all your dominoes to win the round. BUT, be the cowpoke with the lowest score after playing 10 rounds to win the game!
Dominoes are turned over and shuffled. Players draw 7 tiles (If only playing with 2, draw 14 tiles) and set them up on their edge so opponents can’t see their faces. The remaining tiles are set off to the side to become the draw pile or boneyard.
The player with the double 9 or double SPINNER tile goes first. If no one has it, players each pick one tile per turn from the boneyard until it is drawn. It is placed in the center of the table. The next 2 lays must be a domino with 9 on the end or a wild spinner domino. When laid, they are turned horizontally to the double 9. Buckaroos without a 9 or spinner will pick one tile from the boneyard on a turn. If it can be played, it is added to the layout. Once these 3 tiles are in place, the next player may play on the ends of the starting double 9 tile or either ends of the layout by laying a matching number or wild spinner tile.
When doubles are played to the layout, they are always turned vertically; for example a double 2. The next plays must form a three pronged layout at the double 2, all starting with either a number 2 or a wild spinner. (This is just like the domino game Chicken Foot for all you domino fans out there!) If a player doesn’t have a tile to play, they must pick one from the boneyard on their turn and either lay it or pass. Once the 3 prongs are laid, players can again lay tiles on any open ends of the layout.
Here’s a bit of advice for you buckaroos. Try to lay your highest value dominoes first. When the round ends and you have a fist full of high ranking dominoes, it ain’t gonna be pretty at scoring time. Remember – low score wins! Also, just to keep this friendly competition spirited, don’t be beef-headed enough to lay spinner dominoes with the wild end out!
When one player has laid all their dominoes, they win the round! Opponents must tally the numbers of dominoes left in hand.
- • Each spinner end is worth 10 points.
- • The double spinner is worth 20 points.
- • Number points are equal to the number of pips.
Scores are recorded and the next round begins. This time, play starts with the double 8 or the double spinner tile. Each time a round is played, the starting domino goes from double 9, 8, 7, all the way to double zero for the last round.
The winner of the previous round shuffles the tiles. If no one has the correct double to start the round, s/he gets to draw first from the boneyard.
If the round becomes blocked and there’s no winner, all players tally their dominoes left in hand and record it on the score pad.
So, head ‘em up, move ‘em out with the game of SPINNER! It’s Texas size domino fun for your next Ho Down game night!
And one last word of advice from Bronco Jack; don’t squat with your spurs on, y’all! Hee-Ha!!!
Spinner instructions, 2009, Puremco Games and Toys, Inc.
“I’ve Got Spurs That Jingle Jangle Jingle”, is a song by Joseph J. Lilley and Frank Loesser published in 1942.